You don’t tell the stories. Your players do. If you tell the story, the players’ choices don’t matter. With no choice there is no RPG.…
Storycraft with Purpose
You don’t tell the stories. Your players do. If you tell the story, the players’ choices don’t matter. With no choice there is no RPG.…
Have you ever heard of Boblin, the Goblin? It’s this random goblin NPC that players spend hours getting to know, while ignoring more fleshed out…
It’s hard to run a game. You have to do so much to run a game. You’re a public speaker, an event manager, and a…