Your character doesn’t have to be perfect at first, in fact it shouldn’t be.
Keep it simple, focused around your shard.
At the table, give them a chance to grow and develop through the choices you make. Brandon explains this idea through his wood elf Cleric, Anderon. When he made the character, he wanted to explore the idea of protection and honor. He also wanted to be a Storm Cleric, a subclass that typically doesn’t worship Helm, the God of Protection. Instead of figuring it all out at first, he left the details vague so he could explore during play. Each week, the character grew organically, and he became a rich and engaging character.
Fun and engaging characters come from actual play, so don’t sweat it. Focus on your shard and it’ll guide your play, as you watch your character flourish.
Be First to Comment